Features of the InputMatrix class
Number of input values | minimum: 1, maximum: N |
Dimensions | minimum: 1, maximum: 3 |
Steps to create an Input Matrix
1. Object declaration
InputMatrix im;
Required. Declares the object im to be of type InputMatrix.
2. Constructor call
im = new InputMatrix(size,dim);
Required. Creates an instance of InputMatrix. This is the only constructor of the class and has the following arguments:
size: the number of input values (1...N)
dim: the dimension of this matrix (1...3)
3. Set values (version 1)
im.setInputX(x); (and)
im.setInputY(y); (and)
im.setInputZ(z);
Required. Sets input values for each dimension to this matrix. These methods can be used sequentially, if you want an input matrix with 1, 2, or 3 dimensions. The arguments x, y, and z are arrays of type int. To define a 3-dimensional input matrix, you may use the setInputValues(x,y,z) method.
3. Set values (version 2)
im.setInputValues(x,y,z);
Required. Sets input values for all three dimensions to this matrix. This method is used, when you want an input matrix with three dimensions. The arguments x, y, and z are arrays of type int.
Information is available on:
Number of input values
im.size();
Returns the number of input values in this input matrix.
Dimension
im.getDimension();
Returns the dimension of this input matrix.